Abstract
Meteoroids smaller than a microgram constantly bombard the Earth,
depositing in the mesosphere and lower thermosphere. Meteoroid ablation,
the explosive evaporation of meteoroids due to erosive impacts of
atmospheric particles, consists of sputtering and sublimation. This
paper presents the first atomic scale modeling of sputtering, the
initial stage of ablation where hypersonic collisions between the
meteoroid and atmospheric particles cause the direct ejection of atoms
from the meteoroid surface. Because meteoroids gain thermal energy from
these particle impacts, these interactions are important for sublimation
as well. In this study, a molecular dynamics simulator calculates the
energy distribution of the sputtered particles as a function of the
species, velocity, and angle of the incoming atmospheric particles. The
sputtering yield generally agrees with semi-empirical equations at
normal incidence but disagrees with the generally accepted angular
dependence. Λ, the fraction of energy from a single atmospheric particle
impact incorporated into the meteoroid, was found to be less than 1 and
dependent on the velocity, angle, atmospheric species, and meteoroid
material. Applying this new Λ to an ablation model results in a slower
meteoroid temperature increase and mass loss rate as a function of
altitude. This alteration results in changes in the expected electron
line densities and visual magnitudes of meteoroids. Notably, this
analysis leads to the prediction that meteoroids will generally ablate 1
- 4 km lower than previously predicted. This affects analysis of radar
and visual measurements, as well as determination of meteoroid mass.